![]() ![]() But I think martial characters should change as well, aside from just getting more scars and injuries. Wizards get zanier, warlocks get corrupted, druids get more plant- or animal-esque, and clerics become more eminently divine. I like the idea that the appearance of a character changes drastically over the course of their adventures. ![]() This probably comes from my beginnings as a story gamer - it was expected that you would have some sort of character development over the course of our 6-8 month campaigns.īut there's more than just updating character traits. Whenever I get the chance to play D&D, I think a lot about how my character changes between sessions, and over the course of the campaign.
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